Quick journey in Dying Mild 2 Keep Human is a bit more restricted than another open world video games. As a substitute of having the ability to safely quick journey to any secure zone you will have unlocked, you possibly can solely transport your self to underground metro stations that you’ve gone via and powered up. Most of those would require you to combat your means via a big group of Renegades or zombies after which energy on some mills, however some will energy on on the first swap you work together with. Listed here are the entire quick journey metro station areas in Dying Mild 2 Keep Human.

In whole, there are 11 quick journey metro stations in Dying Mild 2 Keep Human. Whereas most areas within the recreation have a metro station, not all of them do. There are two which are unlocked through story development. The remainder will all must be discovered your self on the map after which entered at evening time.

Downtown

Metro: Downtown Court docket

Screenshot by Gamepur

Garrison

Metro: VNC Tower

Screenshot by Gamepur

Houndfield

Metro: Hayward Sq.

Screenshot by Gamepur

Decrease Dam Ayre

Metro: South Loop

Screenshot by Gamepur

Muddy Grounds

Metro: King William Bridge

Screenshot by Gamepur

New Daybreak Park

Metro: Newalls Crossing

Screenshot by Gamepur

Quarry Finish

Important Metro Station (unlocked through story)

Screenshot by Gamepur

Saint Paul Island

Metro: Cathedral

Screenshot by Gamepur

The Wharf

Metro: Waterslide

Screenshot by Gamepur

PK Floating Fortress (unlocked through story)

Screenshot by Gamepur

Trinity

Metro: The Holy Trinity

Screenshot by Gamepur



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